CINEMA 4D's extraordinarily powerful lighting system lets you adjust color, brightness, falloff and other properties. You can change density and color of each light's shadows, create visible or volumetric lights.
You can also assign an Area Light any shape in order to give your Project optimal lighting. Lights offer settings such as contrast, lens reflexes, shadow color, volumetric light and noise and many others.
Achieve greater realism with Global Illumination, which provides a more accurate representation of scene lighting by taking into account light that bounces between objects. The Global Illumination engine can also utilize an HDRI-based sky for outstanding image-based illumination.
Sky is the limit
CINEMA 4D Studio boasts an amazing SKY tool for the easy creation of a natural surroundings, including clouds, haze, atmosphere and global positioning. And there is a collection of presets helps you quickly find the fitting atmospheric environment for your scene.
Many light manufacturers offer IES data for free download to realistically simulate the look of the real lighting fixtures. Brightness, color temperature, falloff and direction are already included in IES lights to produce the most realistic lighting. CINEMA 4D already includes several pre-defined, ready-to-go lamps.
Caustic effects, like the reflection of light from the face of a watch or on the bottom of a swimming pool, are easy to create with CINEMA 4D, By accurately displaying the effects of light as it interacts with specific materials.
Renderings will look even more realistic and exciting with CINEMA 4D Visualize's advanced rendering functions.
Features such as Global Illumination, Physical Sky, depth-of-field, smoke, Ambient Occlusion and many others will bring your pictures and animations to life.
Physical Render Engine
Render with ultimate realism using the new Physical Render Engine in CINEMA 4D. Use real camera settings like shutter speed and aperture to view the Project through the lens - with 3D depth of field, motion blur and more.
Render advanced effects like blurry reflections, Area shadows and Ambient Occlusion along with accurate depth of field and motion blur. The Physical Renderer’s shared image sampler samples the Project just once and shares the result between all these effects, reducing the incremental time required to render each effect and guaranteeing accurate results as the effect combine with one another.
The Physical Renderer in CINEMA 4D R15 uses Intel’s Embree raytracing engine whose highly optimized algorithms increase render power by up to 300% - without any reduction in image quality! The more complex a scene is, the more you get out of this increased power, regardless of which processor you’re using!
Create eye-popping stereo 3D visuals using the complete stereoscopic workflow in CINEMA 4D Release 13. Easily convert existing projects or create new stereo scenes using a few simple camera settings, and preview the stereo effect within the Viewport. Render the merged image or individual channels and preview the stereo effect within CINEMA 4D’s Picture Viewer.
Stereo Camera and Rendering
A few simple settings convert any CINEMA 4D camera into a stereo rig. Simply enable one of the stereo modes, define the eye-separation and convergence, and choose between parallel, off-axis, on-axis or radial placement. Safe regions can be defined manually or defined automatically by CINEMA 4D.
Realtime Stereo Display
Preview stereo effects in real-time by enabling the Stereoscopic mode for any view. Stereo previews can be displayed in Anaglyph, Side-by-Side, Interlaced or Active Shutter mode for compatibility with a variety of 3D monitors, projectors and glasses.
Advanced material settings
With SubPolygon Displacement (SPD) you can create awesome displacement effects and Subsurface Scattering can be used to simulate the scattering of light beneath the surface of objects to more accurately simulate materials such as wax, fluids, jewels, organic materials and skin.
PyroCluster uses particles to create stunning special effects like smoke, dust, fire and more. Combined with the power of CINEMA 4D's particle systems, PyroCluster can create truly amazing special effects.
3D Like it's drawn
The Sketch and Toon toolset in CINEMA 4D has the ability to create non-photorealistic styles of 3D renderings. Not only architects and engineers will enjoy the clean and precise technical illustrations it provides. Artists will appreciate its ability to render 3D scenes as a quick scribble or charcoal sketch. A variety of settings make it easy to create illustrations ranging from halftone stills to cel-rendered animations. Comprehensive control and wide-ranging flexibility gives the user the opportunity to create almost any desired effect.
Team Render is an all-new network rendering concept that uses peer-to-peer communication to distribute render tasks. Because there's no bottleneck at a central server, the assets required to render your scene get to each client quicker. This means clients spend time rendering instead of waiting for assets.
Utilize the power of your team to easily render the frames of an animation or to distribute the buckets of a still frame. Machines share the workload to calculate caches for Global Illumination, Ambient Occlusion and Subsurface Scattering so you can utilize advanced rendering features and still meet the deadline.
A choice of 3rd party renderers
Many 3rd-party developers offer their render engines for use in conjunction CINEMA 4D.
Some of the renderers supported by CINEMA 4D are: