V-Ray 5 for 3ds Max

Chaos Group

The world's most complete 3D rendering software for high-end visualization and production

V-Ray 5 for 3ds Max

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From post-production to architecture, video games, and automotive design, V-Ray is a well-established industry-standard tool. 

V-Ray 5, update 1 brings even more workflow optimizations to help you save time and achieve photorealistic results fast. From a single render, you can simulate many light environments and instantly tweak specific parts of your scene. Real-world reflections and refractions are now achieved in less time with progressively calculated caustics. With Chaos Cosmos content library you have access to render-ready 3D assets that quickly add believable entourage to ypur interior or exterior scene. And more.

 

V-Ray for 3ds Max 5 update 1 Key Features

 

Multiple additive Dome Lights

Easily craft lighting from multiple environment sources in a single render.Tweak the results with LightMix.

Masking in V-Ray Frame Buffer

V-Ray masking elements are now integrated in the Layer compositor. You can instantly tweak specific parts of your scene, such as different objects or material groups, without having to re-rerender.

Advanced material override

The new material override option preserves a scene’s original opacity, bump, refraction and self-illumination, giving you even more creative control.

Progressive caustics

V-Ray’s new progressively calculated caustics achieve real-world reflections and refractions in less time. Easy to set up, without the need for pre-calculated photon maps.

Batch Camera Rendering

Optimize your rendering workflow with a vrscene export of all cameras in a scene. Chaos Cloud users can now render any camera angle they need from a single job submission.

V-Ray Camera Lister

Easier camera managementwith the new Camera Lister.

Intel Open Image Denoise

Intel Open Image Denoise makes use of your CPU to offer a balance between quality and speed.

Auto-translation of Physical Materials

Autodesk’s Physical Materials are auto-translated to V-Ray materials without additional conversions.

Chaos Cosmos

Chaos Cosmos cntent library is a large collection of high-quality, render-ready 3D assets that quickly add believable entourage to your interior or exterior scene. With native V-Ray materials, they areeasy to customize with the 3ds Max Material Editor.

New V-Ray Material translucency

Achieve more realistic translucency results with simpler control parameters based on V-Ray Scatter Volume technology.

Auto-translation of Physical Materials

Autodesk’s Physical Materials are auto-translated to V-Ray materials without additional conversions.

Improved V-Ray Material in viewport

Representations of V-Ray materials in 3ds Max viewports are now closer to the final render, giving you a better idea of how your results will look.

V-Ray GPU Light Cache

A GPU speed boost. Faster sampling and consistent lighting between IPR and production rendering with Light Cache calculated on V-Ray GPU.

Improved tyFlow support

Easier camera managementwith the new Camera Lister.

V-Ray Camera Lister

Boosted tyFlow support when using Chaos Cloud and V-Ray GPU.

Improved Cryptomatte support

Improved Cryptomatte support to separate objects by their submaterials.

 

For even more V-Ray 5 for 3ds Max, update 1 features, check out Chaos V-Ray for 3ds Max documentation page.