V-Ray 6 for 3ds Max

Chaos Group

V-Ray 6 for 3ds Max

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V-Ray 6 for 3ds Max

From post-production to architecture, video games, and automotive design, V-Ray is a go-to industry standard tool. This release packs in a number of exciting new features that allow users to unleash their creative potential.

 

The World's Most Complete 3D Rendering Software for High-end Visualisation and Production

Chaos Scatter                                                                                                         

Create forests, fields, crowds, and more using our new scatter tool. It’s fast and easy, and it lets you add lots of detail to your scene without using lots of memory. Free Scatter presets are also available in Chaos Cosmos. 

V-Ray Enmesh 

With Enmesh, you can think of geometry like a texture — but rather than repeating an image over a surface, it uses tileable geometry. Enmesh is ideal for creating patterns such as fences and fabrics, and it uses much less memory than displacement or copying by hand.

V-Ray Proxy Object Hierarchy 

Easily turn on or off an individual object’s visibility or material override with the new V-Ray Proxy hierarchical view. Set custom order by name, and streamline your geometry exchange and custom library workflows.

V-Ray Decal with Displacement 

You can now use V-Ray Decal to add displacement to any surface for even more realistic cracked walls, rocks, embossed lettering, and more.

 

Collaborate as You Create, and Fast-forward Your Project’s Reviews and Approval 

Chaos Cloud Collaboration 

Get rapid, consolidated feedback on your work’s progress. Upload your renders to Chaos Cloud Collaboration right from V-Ray’s Frame Buffer, and share your work with colleagues and clients to add comments and annotations. 

 

Streamline Your Workflow, Get the Job Done Faster and Save Time to be Creative

Procedural Clouds 

Craft just the right cloudy sky for your environment in just a few clicks with V-Ray’s new procedural clouds system.

New Ground Projection 

Elevate your HDRI environment renders with the new, more flexible ground projection capabilities of the V-Ray Dome Light. 

Texture Batch Load 

Add variety to your scene even faster than before and create shader variations in no time with the new texture batch load option inside VRayMultiSubTex.

Light Mix Light Selection 

Easily access scene lights with the option to select them directly from the Light Mix interface.

 

Speed Up and Power Up Shading, and Create Even More Physically Accurate Materials

V-Ray Material Faster SSS 

Render translucent materials even faster with a brand-new V-Ray Material SSS mode.

Thin Film Layer 

Create realistic soap bubbles, oil spills, and more with the new Thin Film option in the V-Ray Material.

Enhanced V-Ray Material Energy Preservation 

Render even more physically accurate rough metals and other reflective surfaces with enhanced V-Ray Material energy preservation. 

Faster UI Draw Times 

Get a smoother experience when working with shading networks. V-Ray’s materials and textures interface now comes with much faster load times.

 

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