Built for speed, and designed for production. No matter the project, V-Ray delivers when it matters most.
V-Ray 5, update 1 is Autodesk Maya 2022 compatible and adds new features and improvements to streamline users’ workflow and make collaboration faster and more efficient. With initial support for Pixar’s USD format, artists can now easily transfer data between DCC tools without extra optimizations. Browse the newly added V-Ray Material Library, and make pixel-perfect adjustments to their images without re-rendering with support for masking in the VFB. And lots more.
Initial support for Pixar’s USD format. Work natively with USD to exchange information between DCC tools. Load and edit large amounts of data in no time. Faster, and more efficient collaboration between 3D artists in all industries.
Browse from a library of over 500 render-ready textured materials including metals, glass, wood, and more.
Make pixel-perfect adjustments to your scene without re-rendering. Use any of V-Ray’s masking render elements—Cryptomatte, MultiMatte, and Object/ Render/ Material IDs—to select and fine-tune parts of your render.
The Cryptomatte render element is now supported with progressive rendering.
Chaos have added colored transparency to VRayEnvironmentFog, making specific setups, like underwater shots, easier and more realistic to create, and faster to render.
Convert opacitymapped objects to actual geometry for faster rendering. This new feature will save time when rendering broad-leaved trees or other vegetation.
Create true translucent materials with the updated V-Ray Material. Now with built-in volumetric random walk subsurface scattering, it’s easier than ever to render realistic skin, plastic, wax, and more.
The V-Ray Light Cache is now calculated on the GPU for faster render starts. Out of core now supports all V-Ray GPU features allowing any scene to exceed GPU memory for geometry.
Achieve real-world reflections and refractions with V-Ray’s new progressively calculated caustics. Easier to set up, without the need for pre-calculated photon maps.
New CPU-based AI denoiser engine, excellent for interactive rendering. Intel® Open Image Denoise cleans up noise fast and runs on any machine.
Combine HDRI sources for fast, creative lighting setups and accurate Light Mix.
VRayMtl coat and sheen layers are now in the viewport. Initial viewport implementation of VRayLayeredTex.
Used across a number of industries including animation, CGI, content creation, interior design, automotive, fashion, architecture, and product design, V-Ray for Maya is built to handle your biggest and most-challenging projects.
V-Ray 5 for Maya is the complete 3D rendering software for animation and visual effects. Composite renders, incorporate Light Path Expressions and interactively relight your scene in the new V-Ray Frame Buffer. Randomize your textures for seamless tiling and get a massive speed boost with the all-new V-Ray Proxy node.
V-Ray 5 helps you save time and make your renders look even better — both on the CPU or GPU
Now, from a single render, you can create dozens of lighting scenarios. Change the color and intensity of lights in real-time without having to render again. When you have the look you want, you can save your light mix recipe, send the layers to comp, and update the lights in the scene. Learn more about the Light Mix.
The new and improved V-Ray frame buffer adds a compositor to help you fine-tune and finish renders. Combine render layers, set blending modes, and adjust colors without going to a separate app.
Improve viewport and render speed with the new VRay Proxy node - а simplified single geometry node structure with easy-to-use, rule-based material and visibility assignments.
Select industry-standard ACEScg for rendering with automatic color space adjustment for textures, dispersion, sun & sky, and light temperature colors.
Add variety to your scene with the new VRayUVWRandomizer map and enhanced VRayMultiSubTex controls.
Automatically remove texture tiling artifacts with the new Stochastic tiling option on the VRayUVWRandomizer.
Reproduce the subtleties of twilight when the sun is below the horizon with the new Sun and Sky model.
A new, even more realistic car paint material with enhanced flakes implementation.
Add reflective coatings directly in the updated V-Ray Material, saving you both material creation and rendering time vs. using Blend material.
For more control in compositing, construct your own render passes with Light Path Expressions. Create custom expressions or use the timesaving presets to specify the light contributions you want to output.
Power up your renders with all-new GPU features, including 2D displacement, support for OSL textures, memory tracking and initial out-of-core implementation to handle your largest scenes.
Save time creating common materials with presets for aluminum, chrome, glass and more. Presets for most used hair colors have also been added.
Create soft microfiber fabrics like velvet, satin and silk with the new Sheen options in the updated V-Ray Material.
Weathered streaks and dirt in crevices are easy with the enhanced V-Ray Dirt, which now employs both ambient and inner occlusion.
Achieve better noise distribution with fewer samples.