Designed to create realistic organic and hard surfaced models, you’ll find a broad feature set at your fingertips. Whether you’re creating sci-fi buildings, painting the surface of Arakis, or working up fantastical creatures you’ll find everything you need inside 3D Coat.
Key Features
Easy texturing and PBR
- Microvertex, per-pixel or Ptex painting
- Realtime physically-based rendering viewport
- Smart Materials with easy set-up
- Multiple paint Layers
- Interaction with Photoshop
- Texture size up to 16k
- Fast ambient occlusion and curvature map calculation
Digital Sculpting
Voxel (volumetric) sculpting key features:
- No topological constraints
- Complex boolean operations
- Fast kit-bashing workflow
Traditional sculpting offers you such powerful technology as:
- Adaptive dynamic tesselation
- Dozens of fast and fluid sculpting brushes
- Boolean operations with crisp edges
Ultimate Retopo Tools
- Auto-retopology with user-defined edge loops
- Easy-to-use manual retopo tools
- Import reference meshes for retopologization
- Use existing low-poly meshes as your retopo mesh
- Retopo groups with color palettes for more efficient management
- Advanced baking settings
Fast UV Mapping
- Expansive toolset for creating and editing UV sets
- Native Global Uniform (GU) unwrapping algorithm
- Multiple UV sets support and management
- Supports ABF, LSCM, and Planar unwrapping algorithms
- Individual islands tweaking