3D Coat


3D Coat

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Designed to create realistic organic and hard surfaced models, you’ll find a broad feature set at your fingertips. Whether you’re creating sci-fi buildings, painting the surface of Arakis, or working up fantastical creatures you’ll find everything you need inside 3D Coat. 

Key Features

Easy texturing and PBR

  • Microvertex, per-pixel or Ptex painting
  • Realtime physically-based rendering viewport
  • Smart Materials with easy set-up
  • Multiple paint Layers
  • Interaction with Photoshop
  • Texture size up to 16k
  • Fast ambient occlusion and curvature map calculation

Digital Sculpting

Voxel (volumetric) sculpting key features:

  • No topological constraints
  • Complex boolean operations
  • Fast kit-bashing workflow

Traditional sculpting offers you such powerful technology as:

  • Adaptive dynamic tesselation
  • Dozens of fast and fluid sculpting brushes
  • Boolean operations with crisp edges

Ultimate Retopo Tools

  • Auto-retopology with user-defined edge loops
  • Easy-to-use manual retopo tools
  • Import reference meshes for retopologization
  • Use existing low-poly meshes as your retopo mesh
  • Retopo groups with color palettes for more efficient management
  • Advanced baking settings

Fast UV Mapping

  • Expansive toolset for creating and editing UV sets
  • Native Global Uniform (GU) unwrapping algorithm
  • Multiple UV sets support and management
  • Supports ABF, LSCM, and Planar unwrapping algorithms
  • Individual islands tweaking