Tuesday, 04 December 2018

Shotgun 8 Released

Autodesk has released Shotgun 8, adding a new cloud connected desktop experience designed to improve 3D workflow, streamline feedback, and track task progression.

Friday, 09 November 2018

V-Ray for Unreal released

Chaos Group has released V-Ray for Unreal, giving 3D artists the tools to import V-Ray scenes from 3ds Max, Maya, or Sketchup into the Unreal Editor.

Friday, 12 October 2018

Build your own engineers

We all know that a good sysadmin/engineer is very hard to find. At Escape Technology we’ve been lucky enough to employ industry engineers who have lived and breathed VFX and  post production for many years. However, it’s incredibly difficult to find people coming out of university with the right knowledge for this diverse and challenging job.

Friday, 05 October 2018

Showreel Share Day Offers

It’s Showreel Share Day and to celebrate we’re offering incredible discount on some pretty epic editing gear. These prices are only available today - so if you miss them, they’re gone.

Thursday, 04 October 2018

Access:VFX month

Access:VFX will be touring the UK throughout October to raise awareness of the visual effects industry as a career path for young people.

Thursday, 20 September 2018

How to approach disaster recovery

We live in a world almost entirely dependent on technology. A world that, at the best of times, is unpredictable. So it’s important to make sure that you have a robust disaster recovery plan in place.

Tuesday, 04 September 2018

Spilt Milk Studios: Developing Games

Spilt Milk Studios is a multi-award winning video game developer that’s renowned for ambitious and innovative ideas. They’re behind titles including the Rambo-inspired Tango Fiesta and, more recently, Lazarus  - an immersive roguelike MMO set in the depths of space.

Friday, 31 August 2018

It’s all thanks to Pong

The birth of modern day video games started in 1972 when a computer scientist working for Atari created Pong. His name was Allan Alcorn and thanks to his invention the face of the industry changed forever.

Wednesday, 22 August 2018

SIGGRAPH: A newbie's perspective

This was my first year attending the much talked about SIGGRAPH conference and it was with a sense of excitement and anticipation that I finalised my preparations for departure.

Tuesday, 21 August 2018

Siggraph 2018

SIGGRAPH 2018 offered up some intriguing insight into the evolution of GPU rendering. We got impressive announcements in the form of new technology, and saw the first signs of a universal shift to GPU and how much it’s changing the world of 3D.

Monday, 13 August 2018

12 resources you need for Maya

The human imagination is a powerful thing. It has built thriving metropolises, constructed awe inspiring automation, and designed groundbreaking inventions to improve our quality of life. It’s even created a wealth of entertainment, which gives us some much needed escapism and tells the stories that we as a species crave, taking us to distant planets to discover new life or giving us powers that defy our reality.