Chaos Group has released V-Ray for Unreal, giving 3D artists the tools to import V-Ray scenes from 3ds Max, Maya, or Sketchup into the Unreal Editor.
Studios can use the power of real-time rendering in the Unreal Engine. Artists and designers will be able to deliver photorealistic in-engine experiences, offering awe-inspiring VR and full motion video to clients.
Users can import V-Ray scenes created in 3ds Max, Maya, or Sketchup directly into the Unreal Editor without needing any prior game engine expertise.
V-Ray lights and materials are automatically converted into a real time equivalent within the Unreal Editor, improving efficiency of UE workflows.
True photorealistic quality can be achieved by rendering scenes from the Unreal Editor, using V-Ray’s powerful ray-tracing techniques.
Ray-traced lighting can be baked using V-Ray for high-quality real time illumination in Unreal.
V-Ray for Unreal makes it easier to create truly immersive VR experiences, thanks to Unreal’s VR capabilities.
V-Ray for Unreal adapts to your pipeline, supporting CPU, GPU, and hybrid rendering.
Find out how your studio can benefit from V-Ray for Unreal by using the contact us form below.