The new Autodesk Flame, Autodesk Flare, and Autodesk Flame Assist comes with new camera matchmove tracking, augmented by machine learning technology. Flame’s integrated finishing tools also see significant updates with a new creative LUT Loader and ability to drive Flame’s colour grading and effects environment from a tactile colourist control panel. In response to the shift to remote work, artists can also now share full screen, high-quality video, enabled by Network Device Interface (NDI®) video preview streaming.
Additionally, the Autodesk Flame dev team has been busy under-the-hood making life for engineers equally as good. Autodesk's combined ODIS installer, different configuration procedures, and support for new linux and OS X versions really is a game changer, and quite possibly one of the biggest single set of changes since Flame moved from IRIX machines to Linux back in 2007.
Other things to note that are interesting in this release are: Burn (background rendering on another machine) no longer requires a separate license; and NDI (Network Device Interface) preview for remote video and audio monitoring means you could theoretically do grading over the internet, assuming you had a calibrated monitor to use, making client review sessions much easier to do remotely and more efficient.
|Autodesk Flame 2022 New Multi-user ELD Annual Subscription||£5,890.00 (excl VAT)|
|Autodesk Flame 2022 New Single-user ELD Annual Subscription||£3,090.00 (excl VAT)|
|Autodesk Flame Assist 2022 New Multi-user ELD Annual Subscription||£3,150.00 (excl VAT)|
|Autodesk Flame Assist 2022 New Single-user ELD Annual Subscription||£1,655.00 (excl VAT)|
|Autodesk Flare 2022 New Multi-user ELD Annual Subscription Subscription||£3,150.00 (excl VAT)|
|Autodesk Flare 2022 New Single-user ELD Annual Subscription||£1,655.00 (excl VAT)|
Flame’s new Camera Analysis tool provides busy VFX artists with remarkable, automatic camera solves and 3D geometry output. This new, next-generation camera tracker uses cutting-edge scene reconstruction algorithms similar to autonomous vehicle smart ‘vision’ and reality capture point cloud reconstruction. Combining Structure from Motion (SfM) and visual simultaneous localization and mapping (SLAM) techniques, this new node produces thousands of accurately tracked points, enabling high-quality results in minutes.
The Camera Analysis node can operate in a manual or all-automatic mode to solve camera field of view (FOV). With machine learning, it discards moving ‘bad data’ like humans, vehicles, and sky regions that would otherwise have to be manually removed from a standard scene-based solve.
This toolset allows Flame artists to place 3D objects in a moving shot and apply masking for compositing, selective effects or color grading. Macros for re-projection also allow artists to quickly place cleaned up ‘patches’ or new elements into a scene.
Flame gets expanded Tangent colourist control panel support for Tangent Hub’s Arc, Element, Wave 2, Ripple, and Element-Vs devices, allowing artists to colour grade entirely from a tactile control panel. Tangent colourist control panels, and iOS and Android apps can be purchased separately from tangentwave.co.uk.
A new shader, ColourMgmt, lets artists import an external file-based Lookup Table (LUT) or Colour Transform directly inside Action and Image nodes in Flame, and Flare Artists can then apply their ‘look’ over the entirety or a part of a picture via a Selective, through a traditional or ML-based key and GMask isolation.
Loading previously made, standard Lookup Table (LUT) or Colour Transforms from a wide variety of file formats (.3dl.cube .ctf .ccc) allows for instant creative manipulation of all or part of a picture. Imported LUT files can also be applied in a user-prescribed working colour space.
Artists can now import Blackmagic Design RAW media in Flame, Flare, Flame Assist, and Lustre. Its default tagged colour space is set to BMD Film / WideGamut Gen5. There is also a scene-linear BMD WideGamut Gen5 CS available in Cameras/BlackmagicDesign.
In an ongoing effort to provide remote work solutions, artists can now offer a high-quality viewing experience to multiple remote viewers with Network Device Interface (NDI®). NDI® video preview streaming support enables artists to multicast full screen video across an IP computer network in Flame, Flare, and Flame Assist.
NDI® is compatible with webcasting software like OBS studio, Skype, Zoom, Ecamm Live or cloud-based services like SetStream (https://setstream.io). Using these 3rd party tools, Flame video preview can also be streamed to public streaming services like YouTube Live, Facebook, Periscope, and Twitch. For more details, visit ndi.tv/.