Adobe today announced that it has acquired Allegorithmic, makers of the 3D texturing tools Substance Painter and Substance Designer.
The move adds to Adobe’s growing portfolio of applications for 3D designers and creatives, recognising the potential for growth within film, games, and visual effects in general. It also brings the company closer to offering a fully cloud-based 3D workflow, with only a modelling/animation tool missing from Creative Cloud.
Substance Designer and Substance Painter join Dimension and Project Aero, released late last year, on the 3D end of Adobe’s product spectrum.
“We are seeing an increasing appetite from customers to leverage 3D technology across media, entertainment, retail and marketing to design and deliver fully immersive experiences,” said Scott Belsky, chief product officer and executive vice president for Adobe Creative Cloud, in Adobe's press release. “Creative Cloud is the creativity platform for all and Substance products are a natural complement to existing Creative Cloud apps that are used in the creation of immersive content, including Photoshop, Dimension, After Effects and Project Aero.”
Allegorithmic has been flooded with comments on social media, and are assuring their users that, at the moment, nothing will change. Licencing and functionality will remain the same, and the team are looking forward to what the future may hold.
To find out more about Adobe Creative Cloud or the Substance family of products, contact Graeme Pitt.