ChaosGroup have released V-Ray Next for 3ds Max Beta 3, which includes lightening analysis, faster GPU rendering for architecture and more.
Here are the new features you can expect from the V-Ray Next Beta 3:
The V-Ray GPU renderer has been redesigned for faster parallel process and better performance
You can now accurately analyse and measure light levels in your scenes. You’ll be able to create data overlays and false colour heat maps to show luminance or illuminance values.
V-Ray Next for 3ds Max now supports Alembic 1.7 with layering, which features faster and more efficient handling of Alembic data.
Now featuring render volumetric effects such as smoke, fog and fire. GPU volume rendering is also compatible with V-Ray Volume Grid, which supports Field 3D, Phoenix FD volume caches and OpenVDB.
Based on NVIDIA's AI-accelerated denoising technology, V-Ray Next for 3ds Max now features incredibly fast real-time denoising to get the results you want even faster.
V-Ray Next for 3ds Max Beta 3 can be accessed by logging in here.
To find out more about V-Ray Next Beta 1 for 3ds Max contact our head of software, Graeme Pitt.